In a response to my last post, somebody asked me (on another site) what ‘kishoutenketsu’ means.
Simply put, it’s a dramatic structure popular in the far
east. If you’ve watched anime, read manga, or played a jRPG, you’re probably
already familiar with it.
Let's start with the more familiar 3 act structure as a point of comparison and refresher.
We’ve all seen plenty of stories like this, the structure is popular for a reason- it works. Set the stage and start the conflict, build on that conflict until the climax (act 2 should be the majority of the story) and then descend and wrap up.
Star Wars followed this structure. You had:
The setup with the characters on all side and the inciting
incident that brought them into conflict in R2D2’s message.
The confrontation is when Luke and company start to butt heads with
the empire. The conflict then escalates all the way up to the climax, where
Luke destroyed the Death Star.
The dénouement, wrap up in the aftermath and, celebration.
Kishoutenketsu isn’t quite like that.
Sometimes called ‘the four act structure’ there is a misconception that it is a style that de-emphasizes conflict.
This is incorrect. It is true that the structure can be used
for less conflict heavy stories than the 3 act structure as that one is more
specialized in conflict, but as anyone who has watched Akira Kurosawa (at least
something he didn’t rip off from Shakespeare), or a good anime, or jPRG can
tell you, there is plenty of room for dramatic conflict here.
This structure traces its roots back to ancient Chinese
poetry and has a long history. It is probably seen in its purest form in 4
panel manga shorts. A little research into those, and it should become very
clear how it works out.
I’m going to use the famous film ‘Yojimbo’ as an example.
Introduction (Ki)- a drifting ronin (masterless samurai) comes into town in the
grip of a bloody gang war.
Development (Sho)- scenting an opportunity, he sets off
playing both sides against each other for a mixture of fun, profit, and
justice.
Twist (Ten)- the introduction of the character Unosuke and
how he sees through the ronin’s tricks and almost has him undone.
Conclusion (Ketsu)- The ronin is able to triumph over both
Unosuke and the remaining gang members. Work done, he sets off on the road
again.
The twist here is not the same as the twist of a three-act structure, that’s more like a plot twist or something the characters didn’t see coming. A kishoutenketsu twist is a new element introduced to the setup and seeing how it interacts with the others. In the case of Yojimbo, it is a new character. The three-act structure doesn’t allow new major characters to be introduced so late in the game like that, and the foreshadowing only arguable counts, as it was pretty light.
The closest to a ‘twist’ in the sense of the three-act
structure in Yojimbo is the ronin’s act of pure kindness at great risk and cost
to himself towards a poor family shortly before Unosuke’s arrival.
Additionally, there isn't necessarily an inciting incident, though there can be one if you wish. This method just has the introduction of elements and then how they play out until the twist. It is a bit more flexible than the relatively recent 3 act structure. Yojimbo's 'inciting incident' is only arguable, while the ronin is hassled upon arrival it is really his own choice to get involved above all else. For more slow paced or reflective stories, there isn't even that to argue.
Which structure is the best? See my previous post for a more
detailed answer, but the brief response is that it depends on your story. Both
have been used to create great stories, either might be just what you need for
your story’s pacing and structure.
Or perhaps Shakespearean 5 act structure is the way to go,
or Lester Dent’s proven pulp formula. In the end, what the best answer is, depends
on the story. Meditate on the advantages and disadvantages of both and see how
they might be useful to you. And if one or the other is not useful then, contra
Bruce Lee’s famous ‘reject what is useless’ put it aside for the moment. You
may find new value in it at a later date.
Just remember that this is more of a ‘behind the
scenes’ deal for the reader than some think. Most readers won’t really know or care what specific structure you use.
Some (mostly writers themselves) might argue this way or that to try and fit in your story to a structure
after the fact, I know of at least one Japanese site that used Little Red
Riding Hood to illustrate kishoutenketsu. But so long as it entertains, the
audience doesn’t care any more than the average restaurant goer cares about the
chef’s methods.
To illustrate further, Akira Kurosawa’s Shakespeare
homages/rip-offs are quite popular in Japan. Yojimbo was remade almost shot for
shot into ‘A Fistful of Dollars’ which brought Clint Eastwood to stardom.
So much for these methods. Now let’s get back to writing.
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